![Change 123 Change 123](https://xfs-n16.xfsbb.com/thumb/W600/ampi/849/849d9833ea008694c0230c81e79d7aa75ba63678_200_310_30446.jpg)
Genres:Shounen(B),Ecchi,Action,Comedy,Drama,Martial Arts,Romance,School Life
🇬🇧English
Publication:Original Publication:Completed
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00.0%In Change 123, we meet Motoko, a girl with a very strange problem. In order to cope with her 3 adoptive fathers' incredibly intensive training methods, she developed multiple personalities, each with a different martial specialty. But what happens if none of them can beat her opponent on their own? And what further nugget of wisdom will be imparted by the great Kamen Raider?
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Chapters(61)
Volume 1 Chapter 1: HiFuMi³
0
24+641
Volume 1 Chapter 2: Hibiki X
0
10+515
Volume 1 Chapter 3: Love + Dream = ?
0
5+424
Volume 1 Chapter 4: |Motoko| (Motoko's Absolute Value)
0
4+439
Volume 2 Chapter 5: Approximation
0
1+449
Volume 2 Chapter 6: √ Death (The Square Root of Death)
0
1+431
Volume 2 Chapter 7: Necessary and Sufficient Conditions
0
1+420
Volume 2 Chapter 8: i (Imaginary Unit)
0
1+361
Volume 2 Chapter 9: Inner Toughts · Outer Thoughts
0
2+414
Volume 3 Chapter 10: 1:2
0
3+415
Volume 3 Chapter 11: Conversion
0
4+389
Volume 3 Chapter 12: [3 - 2 = Hibiki]
0
3+376
Volume 3 Chapter 13: 100%
0
2+416
Volume 3 Chapter 14: 0 -ZERO-
0
2+413
Volume 4 Chapter 15: Greatest Value (MAX)
0
2+404
Volume 4 Chapter 16: Expansion
0
2+436
Volume 4 Chapter 17: Random Number
0
2+431
Volume 4 Chapter 18: π² (Pi Pi)
0
2+449
Volume 4 Chapter 19: 1/3 < 1/4
0
3+432
Volume 5 Chapter 20: Similarity
0
2+493
Volume 5 Chapter 21: Set
0
2+419
Volume 5 Chapter 22: Convergence Theory
0
2+456
Volume 5 Chapter 23: Divergence Theory
0
2+404
Volume 5 Chapter 24: Center of Gravity
0
2+491
Volume 6 Chapter 25: Dynamics
0
2+482
Volume 6 Chapter 26: Hibiki x 2
0
3+518
Volume 6 Chapter 27: Upper Limit
0
3+505
Volume 6 Chapter 28: Isolated Set
0
3+474
Volume 6 Chapter 29: Contraction
0
3+453
Volume 7 Chapter 30: Boundary Value Problem
0
4+472
Volume 7 Chapter 31: Vector Tactics
0
0+469
Volume 7 Chapter 32: Game Theory
0
0+623
Volume 7 Chapter 33: Forest Game
0
0+519
Volume 7 Chapter 34: Superior Tactics
0
0+555
Volume 8 Chapter 35: Zero Division
0
0+570
Volume 8 Chapter 36: Fujiko x 0 ≠Fujiko + 0
0
0+565
Volume 8 Chapter 37: 2π² (A Father's Circumstance)
0
0+567
Volume 8 Chapter 38: 893
0
0+523
Volume 8 Chapter 39: Optimal Lines
0
0+576
Volume 9 Chapter 40: Known Discrepancy
0
0+555
Volume 9 Chapter 41: Dotted Line
0
0+600
Volume 9 Chapter 42: [assume] Motoko=0
0
0+587
Volume 9 Chapter 43: Vanishing Point
0
0+463
Volume 9 Chapter 44: Crude Matrix
0
0+488
Volume 10 Chapter 45: Deduction
0
0+684
Volume 10 Chapter 46: Smooth Image
0
1+527
Volume 10 Chapter 47: Guided Direction
0
0+573
Volume 10 Chapter 48: Critical Point
0
0+538
Volume 10 Chapter 49: Roots
0
0+627
Volume 11 Chapter 50: Crossroads
0
0+550
Volume 11 Chapter 51: 3:2
0
0+716
Volume 11 Chapter 52: Unrelated
0
0+581
Volume 11 Chapter 53: Dwelling on Memories
0
0+690
Volume 11 Chapter 54: Company
0
0+769
Volume 12 Chapter 55: Trancendental Dimension
0
1+502
0
0+611
0
0+548
0
0+705
0
0+642
0
8+789
Volume 12 Chapter 184: Vol 12
0
9+930
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